Breakdown (Stairway to Heaven) - Featured in 80 Level

Honored to be recognized by 80 Level for industry-standard work.
80 Level Weekly Highlights:
https://80.lv/articles/80-level-weekly-highlights-2/

This is a personal project, 'Stairs to Heaven', finished a few months back. I was asked by many to show more about the environment. Therefore, I added the Meta-Human and recorded this game-play test demo video. Thank you to 80lvl for the opportunity, You can explore the game environment directly on the 80lv. Community Metasite!
https://80.lv/cgs/stairway-to-heaven?reload_version=0.1311857104161922

This environment is created entirely of the Traditional way of game development, High and Mid-low poly, Trim-sheet, and Tillable PBR workflow. I have crafted all the game-ready assets, including a modular art set, 3D props, ornate details, decals of old classic paintings, and drapes. Using UE5 dynamic lighting, Nanite, Lumen, and Ray-tracing.

Stairway To Heaven Page
https://www.artstation.com/artwork/DvK3ZE

This environment is optimized without DLSS.
Running or Epic mode, Giving approximate 70 FPS
Using RTX 3090 and UltraWide 21:9 4K Display, 2160p

BRDF Ground Floor

BRDF Ground Floor

BRDF Top Floor

BRDF Top Floor

Seamless Textures

Seamless Textures

Ornate Details

Ornate Details

Ornate Details

Ornate Details

Wood Trim Sheet

Wood Trim Sheet

Wood Asset collection

Wood Asset collection

Fabric with Animation

Fabric with Animation

Moulder Kit set

Moulder Kit set

Reference Comparision

Reference Comparision

Game Play - Ultra-wide Display 21:9, 70 FPS, Screen Percentage 100

Cinematic Reel